Pelestarian Permainan Tradisional melalui Program Asik Bermain Tanpa Gadget untuk Meningkatkan Interaksi Sosial Anak di Era Digital di Desa Sukakarya
Abstract
Abstract
Advances in digital technology have brought significant changes to children's play patterns, including in rural areas like Sukakarya Village. Children's increasingly intense use of gadgets has reduced direct social interaction, physical activity, and opportunities to develop social and emotional skills. Based on the developmental theories of Vygotsky, Piaget, and Erikson, face-to-face interaction and authentic play experiences play a crucial role in supporting children's cognitive development, language, character, and emotional intelligence. To address this challenge, the Community Service Program (KKN) themed "Happy Playing Without Gadgets" was implemented with the aim of reviving traditional games as a means of social learning and preserving local culture.
Keywords: traditional games, social interaction, digital, Sukakarya Village KKN





